using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
using Microsoft.Xna.Framework.Content.Pipeline.Processors;
using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
using XnaVG.Loaders;

namespace XnaVGPipeline.Font
{
    //[ContentTypeWriter]
    //public class FontWriter : ContentTypeWriter<VGFontData>
    //{
    //    protected override void Write(ContentWriter output, VGFontData value)
    //    {
    //        value.Serialize(output);
    //    }

    //    public override string GetRuntimeReader(TargetPlatform targetPlatform)
    //    {
    //        return "XnaVG.Loaders.FontLoader, XnaVG";
    //    }
    //}
}
